How many Banelings does it take to kill a supply depot?
How many Banelings does it take to kill a supply depot?
Most structures however have LOTS of health. The supply depot and pylon are the lowest at 400HP, and most military structures float around ~1000HP. It takes 5 banelings to break a supply depot, costing 250min/125 gas. A typical 1000HP structure requires 11/13 banelings to destroy, costing from 550M/225G to 650M/325G.
How much supply does a Zergling take?
They require only a Spawning Pool. Zergling rushes are an infamous early threat for which opponents must prepare. Two Zerglings hatch from a single Cocoon, and each Zergling only uses one-half of a supply point.
What’s the best way to attack a Baneling?
It is recommended one avoids attack moving their banelings for as long as possible. Attack moving into an army may cause banelings to focus units inefficiently (e.g. focusing a siege tank instead of a mass of marines or killing only one enemy zergling).
What’s the attack range of a Baneling in StarCraft?
However, their attack range – unless manually detonated – is only 0.25, which is basically melee range and too short to go off from second row by themselves. But they can be detonated manually, and they will also perform their “attack” upon death.
What does a group of Banelings do in Minecraft?
They are designed to counter zealots, zerglings, and un-upgraded marines. Groups of banelings do not attack individual targets with overkill, they will only detonate as many of themselves as needed to destroy one target before moving on to the next (or waiting for new orders).
How to use Baneling in legacy of the void?
Attack moving into an army may cause banelings to focus units inefficiently (e.g. focusing a siege tank instead of a mass of marines or killing only one enemy zergling). Simply boxing or using a separate baneling control group to move command them towards more cost-efficient targets is important.